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NEIGHBOURHOOD GAMES
So what happens when kids come to the end of the level on their gameboys - what if they don't even have Gameboy? What is the fascination in sitting around in the park all evening? What is the most daring place you have seen tagged? Who decides when the game starts... and when it's over? What does a neighbourhood mean?
Neighbourhood Games sets out to explore
the possibilities of introducing cross-media games into the everyday
neighbourhood environment, to propose ways in which games can
be meaningfully structured across a broad range of channels, including
fixed and mobile digital spaces and the "real" environment
of the local neighbourhood.
Neighbourhood Games looks at ways in which
gameplay normally associated with digital frameworks can be organised
and played with or without these technologies. Key to this are
not only the motivations and rewards a game sets up but also the
nature of that gameplay in relation to environment, the aspirations
of the game players and the existing social organisation in a
particular locale.
The aim is to explore games methodologies that
have the potential to enable a range of players to engage in play
scenarios that are situated in the everyday environment and how
far these are able to transcend existing the neighbourhood 'boundaries'.
Neighbourhood Games will be an ongoing project
throughout 2005

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